COAT OF ARMS

COAT OF ARMS
Who Dares Wins

Monday, July 2, 2012

Advanced Wargaming, how to implement real combat tactics into the FPS world

Ok they're just games, but it's funny how the developers of such "games" started not too long ago to call them "combat simulators". And even more; when they are in the development stage, they go through an intensive research on weapons and tactics, and not just getting the "looks" right. So, why not play game in the way a real soldier would act in real combat?. I've been in the military myself, and noticed that when i implement my "knowledge" to Bc2 or Bf3, or any other game in that matter, things go very, and i mean very well. Why?, well most gamers out there try to play the game like if it was a "Jackie Chan movie", pulling off hollywood style stunts. The problem is that, yeah, that might worked with old and almost unrealistic games, but nowdays games are getting more and more realistic, so... wouldn't it be "natural" to start playing in a "realistic" way?. And it does not end there, because, did you know that many military forces in the world use actual games, or software custom made for them by the same gaming companies, to train their troops?. These are the reasons why Arc_Gabriel_08 and I (enxustao) said one day to not only implement this knowledge but to also spread this new gaming "philosophy" we call "Advanced Wargaming".

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